CommonEvent 9083
Name = "ハーピーの集落襲撃2"

  999([0])
  ShowTextAttributes(["houshi_fc1", 0, 0, 2])
  ShowText(["\\n<Serviceborne>"])
  ShowText(["Become a sacrifice for my master..."])
  ShowTextAttributes(["suzume_fc1", 3, 0, 2])
  ShowText(["\\n<Sparrow Girl>"])
  ShowText(["Waa! Please let me go!!"])
  ShowTextAttributes(["queenhapy_fc1", 0, 0, 2])
  ShowText(["\\n<Lucretia>"])
  ShowText(["I won't allow you to harm my kin."])
  ShowText(["Leave this place...!"])
  BattleProcessing([0, 2012, false, false])
  SetMoveRoute([46, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([86, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
  ShowTextAttributes(["suzume_fc1", 0, 0, 2])
  ShowText(["\\n<Sparrow Girl>"])
  ShowText(["Thank you very much!"])
  ShowText(["Here, please take this...!"])
  PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
  ChangeItems([2549, 0, 0, 1])
  PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
  ControlSwitches([3241, 3241, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The sparrow girl has evacuated!"])
  Empty([])
